Problem Number 4

February 13, 2006 at 11:55 pm (Game Maker, Uncategorized)

When a bullet hits a character, the character explodes and the explosion then disappears

Wow, this one is easy, and is sort of a continuation of the previous problem.

I copied the previous game, and added two sprites. One sprite to shoot and one to be an explosion. First I made an object out of the explosion and gave it the event [animation end] with the action [destroy the instance self]. That’s the explosion done. Now, the enemy you shoot. I added the event [collision with object objbullet] (the object bullet from the previous problem) with the action [change the instance object objexplosion, performing events]. Finally I made a modification to the bullet so it would disapper with the event [collision with object objenemy] with the action [destroy instance, self].

This problem and the previous one were solved by me, using gamemaker examples from last year, so technically, pikmik helped me.

Example4.jpgexample4.2.jpg

Hee, hee, the monster is killing the bunny!

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4 Comments

  1. jrb01 said,

    hehe, nice. 😀

  2. Bill Kerr said,

    I like it that you’ve used two screen shots, showing the sequence

  3. jrb01 said,

    Yes, nicely done.;)

  4. Tope said,

    Hey Thanks.

    Cos of you, Ill probably get an A for my assignment.

    God Bless You.

    I thought it was difficult, but it’s so easy and straight forward.

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